AI engineer · Istanbul

Hello, I’mUtku Arslan.

I build intelligent systems across AI and robotics.

I’m a Computer Engineering graduate focused on practical AI — from language models and computer vision pipelines to robots that sense, decide and move in the real world.

01 LLM systems02 Computer vision03 Robotics
AI · PERCEPTIONmodels into systems ROBOTICS · ACTIONsoftware into motion Utku Arslan beside his quadruped robotics project
00 / ABOUT ME

Curious by nature.
Practical by design.

AI engineering, robotics and creative development — connected by a preference for systems that work beyond the prototype.

Utku Arslan working with an unmanned surface vehicle
Field work · autonomous systems
AI Engineer & Creative Developer

I build ideas into systems that can be tested, improved and used.

I’m Utku Arslan — a Computer Engineering graduate with hands-on experience in machine learning, computer vision, LLMs, robotics and software development.

I have been interested in AI and the robotics and software systems around it from a very young age. Curiosity drives my work: I enjoy understanding how a system behaves, then turning that understanding into a real project.

I like working end-to-end — prototyping quickly, iterating with data and testing, and polishing the result until it is stable and presentable. Right now, I’m focused on production-ready projects and teams where I can contribute across AI, robotics and game development.

MY PASSION FOR ARTIFICIAL INTELLIGENCE

AI feels like upgrading what a computer can do. I use PyTorch for vision models and adapt LLMs with LoRA and quantization, aiming for systems that are fast, practical and deployable.

data → training → evaluation → optimization → deployment

01

Image Processing

Image pipelines, vision models and feature extraction experiments.

  • Dataset cleaning and robust preprocessing
  • Classical and deep-learning feature work
  • Detection and segmentation tests
02

LLM Models

Fine-tuning, LoRA adaptation, quantization and deployment notes.

  • Small-model adaptation and prompt workflows
  • Efficient inference and deployment experiments
  • Tooling for real-world usage
03

Robotics

Physical systems that connect mechanics, embedded control and intelligence.

  • Mechanical and electronic integration
  • Sensing, motion and reliable control
  • Autonomous-system prototyping
01 / PRIMARY FIELD

Artificial
Intelligence

Exploring intelligent systems through language models, computer vision, neural networks and careful experimentation.

LLM & AI AgentsComputer VisionDeep LearningAI Experiments
02 / PHYSICAL SYSTEMS

Robotics &
Embedded

Combining mechanical design, electronics, perception and software to build systems that act in the physical world.

Autonomous SystemsEmbedded ControlMechanical DesignPerception
03 / WIDER PRACTICE

Other
Explorations

Games, mobile applications and focused tools — a quieter record of breadth, iteration and independent making.

Explore all 29 projects↗
04 / TOOLKIT

Technical stack

Organized by the work it enables, not by arbitrary proficiency scores.

01

Deep Learning & Machine Learning

PyTorch · CUDA · Big Data Analysis

02

Computer Vision

YOLO · ResNet · CNN · OpenCV · OCR

03

LLM's

LoRA · Quantization · Ollama · RAG · MCP · LangChain

05 / EXPERIENCE

Field notes

Education, production work and engineering competitions.

AI Engineer — On-Prem LLM Solutions

İksap

Building production AI features including activity validation, an on-premise assistant adapted with Turkish and English data, LoRA and quantization, and an AI-assisted troubleshooting pipeline.

01

Data / Software Intern

Jeton Digital

Built web-scraping pipelines for market data, analyzed results and delivered client-facing insights.

02

Software Engineering Intern

Kafein Technology

Worked with software testing, application features, team meetings and agile-style development routines.

04

B.Sc. Computer Engineering

Bahçeşehir University

Studied neural networks, machine learning with R, cloud technologies, algorithms, logic and database systems.

05

HoloLens Project Developer

TÜBİTAK – ODTÜ Project Competition · NeoGenesia

Built and prototyped a HoloLens project combining holographic technology with art as the youngest developer on the team.

07
Have a technical problem worth exploring?

Let’s work and buildtogether.

Get in touch ↗